

Click a Switch below to see how this icon actually looks on a real Switch theme. Then again, considering how laidback Fez is, getting lost isn’t exactly a bad thing. Score: 42 Battles Won: 76.25 Publisher: Polytron Year: 2021. I also hate how easy it is to get lost in the game’s world, even though there is a map function available shortly after the game begins. It shows the correct pattern to input to open the waterfall. Outside, in a recess at the same height as the platform with a treasure chest. When youre beside the waterfall with it visible, theres a pillar nearby. Inside the elementary classroom (above the small windmill).

I dislike how slow my main character is, especially when he is climbing on vines. Climb the ivy up and turn the area 180 degrees to spot this bit in a recess. The only issues I have with this game are the ones I’ve always had ever since I’ve first played it on the Vita, and they’re pretty minute. It’s a bunch of modern synth tunes trying to emulate the glitches and bleeps from the 8-bit era, and it just works. The game showed up in todays Nintendo Indie World. The soundtrack, while very simplistic, fits perfectly with the game’s “retro-but-not-really” setting. Indie darling Fez has launched for the Nintendo Switch just one day shy of its 9th birthday, Nintendo and developer Polytron have announced. The act of spinning the level around feels great just because of how smooth the turning animations are. I love how every single character in the game is a 2D sprite with very few frames of animation while the environments, while appearing as sprite-based 2D levels, are actually low-poly 3D stages running at a surprisingly smooth 60 frames per second. It’s a gimmick that sounds completely crazy in theory, but works so damn well you can’t help but think how didn’t anyone else use a similar feature in any other game since.

Even though your character moves on a 2D plain, you can spin the map in 3D, creating new platforms and unveiling secrets by changing the level’s perspective. /rebates/2fstore2ffez-switch&. An open ended collectathon with a perspective gimmick. This is still a 2D platformer with a 3D twist. Há outros jogos que se inspiraram em FEZ e. Jogar hoje esta pérola, lançada no boom dos jogos indie, não é tão especial como foi em 2012. I need to clarify that, as a whole, this is exactly the same Fez as before. FEZ é um jogo fabuloso que, infelizmente, nunca receberá a sequela que foi anunciada um ano após o lançamento do jogo de Phil Fish na Xbox 360. The Switch version of Fez doesn’t include a single new feature, but this is certainly the best system to play one of the best indie games of all time. I hadn’t played Fez ever since completing it on my Vita nearly half a decade ago, thinking it would be impossible to find a better place to enjoy that game on unless it was on Sony’s portable. The game finally arrived on the Switch’s fourth year in the market, which is shocking, but it was worth the wait.
